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The witcher 3 wild hunt pc vs ps4
The witcher 3 wild hunt pc vs ps4









the witcher 3 wild hunt pc vs ps4
  1. #The witcher 3 wild hunt pc vs ps4 1080p
  2. #The witcher 3 wild hunt pc vs ps4 Patch
  3. #The witcher 3 wild hunt pc vs ps4 Ps4

Xbox One gives the worst results here, and in Novigrad City's main plaza, PS4 hits a mid-point in filtering quality between the other two platforms. Ground textures in almost every case lack PC's sharpness, and also fall short of its 16x anisotropic filtering. As a rule of thumb, consoles rarely match PC's best 2024x2024 resolution textures, though low-priority objects with blurrier maps are shared for all three versions. Here we get a mixture of the PC's medium and high settings, based on which segment of the world you inspect. This granular approach to optimising for PS4 and Xbox One applies to texture quality too. However, on the console front, both are exactly matched with each other in this area. ini file variables manually (found in your documents folder). It's a hybrid setup that can only be matched on PC by tweaking its. By comparison, PS4 and Xbox One treat each of these variables individually trees use an equivalent to its medium setting, while foliage is on high, and shadow draw distance is low. With foliage visibility range set to ultra, we get trees, plants and accompanying shadows rendered at a range far beyond anything possible on console. PC sets itself apart in several key areas though. Curiously, PC offers only a single toggle to enable this mode with no alternative, and Nvidia's own control panel settings for MSAA are incompatible with its engine. But based on direct image comparisons, it seems Xbox One struggles to reconcile its upscaled resolution with this AA method, and as a result there's a big tail-off in clarity the further into the distance you look. In effect, this gets us a blended half-tone on each stair-step that mimics a 2x MSAA pass, while a temporal component addresses any shimmer on trees in motion. Paired with CD Project's custom post-process anti-aliasing mode, edges are at least treated thoroughly. The Witcher 3: Wild Hunt - Xbox One vs PC.The Witcher 3: Wild Hunt - PlayStation 4 vs Xbox One.

#The witcher 3 wild hunt pc vs ps4 1080p

Instead, for the most part the game renders at 1600x900, with only video cut-scenes providing true 1080p output for any noticeable length of time. Meanwhile, the promised 'dynamic resolution' solution on Xbox One doesn't appear to hit the 1080p target in any of our samples. Rendering at a native 1920x1080, Sony's platform gives a far crisper looking image at every turn, flattering the game's foliage-heavy details at range.

#The witcher 3 wild hunt pc vs ps4 Patch

With consoles set to patch 1.01 and PC at the latest 1.03, it's fair to say only PS4 can compete with a mainstream gaming PC in terms of pixel-count. This works with SpeedTree, another middleware engine that handles foliage placement across the world, essentially randomising tuft positions to give the world its distinctive, flourishing look. The Umbra 3 plugin in particular is crucial to performance, defining the parameters at which objects become visible, and culling detail intelligently (using a frustum) on PS4 and Xbox One to keep pop-in as discrete as possible. This isn't doable without a little help from outside tech. In the right light, the final result helps even the bleakest points in No Man's Land's marshes to achieve a great sense of atmosphere. Factoring in time of day, weather systems and rolling clouds, The Witcher 3's physically-based lighting model also impresses, with shadows spread dynamically from each swaying branch, and light shafts flitting between each leaf. At its core, REDengine 3 drives a high level of foliage detail on console - perhaps the greatest density of plant-life since the original Crysis, rendering trees in at a surprisingly long range. Purely in visual terms, PS4 and Xbox One miss out on PC's ultra-grade settings in several areas, but the game still looks complete on each.

the witcher 3 wild hunt pc vs ps4 the witcher 3 wild hunt pc vs ps4

We've had a cursory glance at how console versions hold up in performance terms, but factoring in a PC release with plenty of visual bonuses, how do the consoles compare? Also breaking new ground is a more open-world design than we've seen before in the series, widening the scope of Geralt's adventure as we enter a sprawling third act. Above all for CD Projekt Red, it has the distinction of launching on three platforms at once, pushing for PC, Xbox One and also its first Sony format - PlayStation 4.











The witcher 3 wild hunt pc vs ps4